Meet the Concept Cube Staff
Concept Cube is staffed by practicing industry professionals who believe in always doing more!
Tony Yao is the CEO and founder of CONCEPT CUBE. He has shared his extensive industry experience and broad knowledge with his students for over a decade. His credits include: B.S. Industrial Design: Product Design, Art Center College of Design. Former "special projects" manager, Small World Toys; "development" designer, Barbie Mainline Product Development, Mattel, Inc. Clients: Small World Toys, "WWE Wrestling" for Jakks Pacific, "Star Wars" for LEGO Systems Europe, "X-Men" and "Spider-man" action-figure lines for ToyBiz/RSD, Earthlink.net, Technomarine, LA Eyeworks, MGA Entertainment, NeoGenesis, Toy Planet. Former instructor, Art Center College of Design: Saturday High, Art Center at Night, Day Program, Pasadena City College, LA County High School for the Arts, Academy of Art University, San Francisco. Guest lecturer on design education: Chang Gung University, Taiwan; National Taipei University of Technology, Taiwan.
Steve Shin is the co-founder of Concept Cube and Director of Special Projects. He brings with him extensive computer and network knowledge as well as a passion for art, produc, and entertainment design. His credits include: B.S. Product Design, Art Center College of Design. B.F.A. Fine Arts, University of California Irvine. Product development for Toynami. Product development for Disney Consumer Products.
Guest Instructors for Concept Cube
At a young age, John Park’s dream was to become an artist just like his father and older brother. The countless nights of staying up late and drawing underneath his desk surrounded by his favorite comic books and toys became the result of what John is doing today. John Park majored in Product Design and shortly after, he began pursuing his dreams and goals into Entertainment Design. John Park started his career as a concept artist at Design Studio Press, working with Scott Robertson, who has featured as an artist in Alien Race. Ever since his experience at DSP, he kept pursuing his goals and has been involved with major studios for various projects and games. Credits include: B.S. Art Center College of Design, Design Studio Press, SpinMasters, NBC, Blur, OUTSO, Disney, Ghosthouse, Hasbro, Suckerpunch, Spark, Universal, Blink Wink Productions, and Mattel.
Model making is my passion. I‘ve been a professional model maker for the past 7 years and have worked with numerous clients in bringing their 2d concepts to 3d form. I do everything from model making (prototype), model building, vinyl customizing, resin casting/mold making for small scale production. I’ve held two art show/exhibitions in NY in 2009 & 2010 and have been involved in several other collaborative art shows with different artists. I have a special interest in Japanese styled "mechas" which reflects in a lot my work.
Robert Simons is an Art Center alum in Entertainment Design. He has worked on films and TV for Universal, Warner Bros., Cartoon and Network, FOX, among others. His credits include Ender’s Game, Borderlands 2, The Thing, Project Arbiter, Amazing Spiderman 2, and many many others.
George Yoo is an industrial designer with multiple interests of learning and gaining knowledge as a designer. Attending Art Center College of Design‘s various programs at a young age, he graduated in 2008 with a Bachelors of Science in Transportation design. George has worked at many automotive studios such as Mazda North America, BMW DesignworksUSA, and Mercedes-Benz Advanced Design working on various types of projects. George is currently working as a designer at Oakley and enjoying his time teaching and outdoor recreation sports. With interests in other specialties, George continues to learn as a working professional to gain and further enhance himself as an individual designer as being featured on multiple design and automotive websites George finds passion in his field to create new ideas and stylizing them. He finds it as an extremely fun challenge to stitch the boundaries of functionality and style. At a young age already being challenged to create new things out of legos, he has followed his fathers footsteps blending the two sides of art and engineering together and pursued his goal of becoming an automotive designer. George believes in doing what you love and having fun with it in for it not to feel like work. He is also a big believer in being out and about to gain new perspectives and inspirations from the world outside. His credits include: Art Center College of Design, Bachelors of Science. Mazda North America. BMW DesignworksUSA. Mercedes-Benz Advanced Design North America. Oakley.
Concept Cube is located in beautiful Southern California, where there is only one season: awesome. The office itself is like a giant toy store and arcade rolled up into one!